Welcome to ACE2016 Osaka!


ACE has become the leading scientific forum for dissemination of cutting-edge research results in the area of entertainment computing. Interactive entertainment is one of the most vibrant areas of interest in modern society and is amongst the fastest growing industries in the world. ACE2016 will bring together leading researchers and practitioners from academia and industry to present their innovative work and discuss all aspects and challenges of interactive entertainment technology, in an exciting, cultural, and stimulating environment.

ACE is by nature a multi-disciplinary conference, therefore attracting people across a wide spectrum of interests and disciplines including computer science, design, arts, sociology, anthropology, psychology, and marketing. The main goal of ACE is to stimulate discussion in the development of new and compelling entertainment computing and interactive art concepts and applications. All ACE participants are encouraged to present work they believe will shape the future, going beyond the established paradigms, and focusing on all areas related to interactive entertainment.


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Notifications for paper submissions have just been sent out. Note that the camera-ready deadline is changed to 23 September. ...

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We are proud to announce that ACE 2016 is collaborating with the Journal of Virtual Reality and Broadcasting.

A selection of invited articles from ACE 2016 will be
published in a Special Issue of the Journal of Virtual Reality and
Broadcasting as extended versions.

JVRB is an open access E-journal covering advanced media technology for the integration of human computer interaction and modern information systems. The main focus is on the creation of synergies between such basic technologies as computer graphics and state-of-the-art broadcasting techniques

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Papers and Workshop Proposal Submission Due

June 10, 2016

Creative Showcases and Poster Submission Due

June 17, 2016

Acceptance Notification

July 27, 2016

Camera Ready Submission Due

September 23rd, 2016




In-cooperation with:

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